Show Notes
Batthwack had his holy symbol stolen by Lank, but then he got it back. Nick has turned into a werewolf. Will's trying to protect Nat, the werewolf child who bit poor Nick, and is finding it difficult to trust anyone in the group (wait, is that new?). Raphina is trying to cure werewolfism/poisoning herself with wolf's bane. Lank met a strange knightly figure in the woods, who said we might get help by heading to a castle called Argynvostholt. And now we're all either racing to the castle or running away from the dragon that's suddenly appeared, all on about two hours of sleep. We're not healed, we don't have our spells... what could go wrong?
Dungeons and DRAGONS, man. With everything else in Barovia, never did we think we'd run into a dragon. Aren't zombies, vampires, werewolves, creepy coffin makers, and beets enough?